Three legged step stool

Three Legged Step-Stool

Modeling a Footstool

A staple in my dorm room is a foot stool. It doubles as a step stool for the vertically challenged (like myself) and has a trusty place to sit when putting on shoes. Modeling it in Fusion 360 was not too difficult. First, I created a sketch in 2d of the basic shape: A circle with three smaller circles inside. This was not too difficult because I had some basic practice from our first assignment of creating a die.

Sketch for 3d model.

What was difficult about making the sketch was doing my best to have the legs placed equidistant part. From there I expanded the large circle down to make the base of the stool and the smaller circles up to make the legs.

My final step was to round out the top of the stool using the fillet tool. This tool was quite difficult to get the hang of but once I figured it out it wasn’t too bad. One compromise that I had to make was that I could not figure out how to add a texture to the stool. The real life version is blue and fluffy.

My big tip for Fusion360 is to be patient and budget alot of time for it. Additonally, looking up tutorials for how to do things is super helpful. Youtube has so many great videos on how to use all of the tools. That is probably the biggest help out there.

In the future, I think that using 3d modeling could be useful in humanistic research or teaching as a way to design different environments. For example, you could use studio 360 to recreate famous buildings and places. As I created a small piece of furniture for a messy dorm room I imagined what it would be like to recreate a room at the palace Versaille. Rendering 3d environments could let people visit places that they would otherwise be unable to go to.

1 thought on “Modeling a Footstool

  1. Your footstool looks fantastic! The silver medal you chose makes it look almost tangible. I also like how you showed the process for making the legs equidistant from each other; measuring each leg’s placement seems like a difficult task. I agree that 3D modeling could serve as an excellent teaching tool for recreating places/relics from the past or making existing places accessible to people who may not have had the means to see them otherwise.

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