3D model of a wooden chair (front view)

3D model of a wooden chair (front view)

Modeling a wooden Chair

It took me approximately two hours to complete the model because I had to learn how to use some features of Fushion 3d, because this is my first time using a modeling software. I feel like the process was a little easy because I enjoyed the process of learning how to make it, although I encountered some obstacles.

3D model of a chair (front view)
3D model of a wooden chair (front view)

Some of these obstacles were using the line and mirror tools. The rectangular spaces at the top part of the chair are as a result of mirroring one rectangle. I wasn’t able to extrude both shapes because I never selected all sides of the rectangle before mirroring. The line tool was annoying sometimes especially when I wanted to draw a new line on another (slightly curved) line that I had already made. The results of the lines I drew were different from what I expected.

3D model of a wooden chair (back view)
3D model of a wooden chair (back view)

I couldn’t resolve the line problem. Therefore, I decided not to draw my lines on the curved line. It turns out I was able to connect those lines to the curved line using the Horizontal/Vertical feature. Although this was helpful, the construction was what I found very useful because it gave me the ability to create and position planes wherever I want on a 3d object. It gave me the ease to create 3d shapes and merge them with other ones.

I think Fushion 360 will be useful for history professors who can use 3d models of artifacts as an aid to teach their students, without having to go to a museum.

2 thoughts on “Modeling a wooden Chair

  1. This model is so cool! I like the texturing, and due to the seemingly accidental curvature of the chair, it would be a very comfortable seat. I am curious about where you started this model because, depending on where you started, it would have been easier or more challenging to work on that plane. Either way, those two hours really paid off!

  2. This is a really cool 3D model, great work! I definitely understand having the issues with the lines. I had similar problems with getting ridges on a ring I was trying to make with the tool. How did you get the curves in the cutouts/shadows of the chair? Did you use fillet or is there another tool to get those curves?

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